TLDR Workshop Overview

  • Feedback from a 17+ year animation veteran
  • 16 submissions for animation feedback
  • Flexible schedule! 1 submission a week, multiple submission a week, submit whenever you want, need a break? We'll resume whenever you're ready. Submissions never expire!
  • Submissions range from bouncing balls to advanced acting and short film productions
  • Feedback given using video reviews
  • $499 via Paypal

Questions? The FAQ should cover it all.
Want to sign up? Email me using: signup (at)
                       (check your spam folder for replies)


Who am I?

My name is Jean-Denis Haas and I have been working in the animation industry since 2004 as an animator, a lead animator and animation supervisor at companies like Blizzard Entertainment, Paramount/Nickelodeon, Warner Brothers Animation and Industrial Light & Magic.

I have also been teaching at Animation Mentor, the Academy of Art University and via this workshop since 2007.

What is Spungella Online?

SO is an online animation workshop where animators can show me their animation shots, sequences or demo reels for feedback. Feedback is given via recorded video reviews for a total of 16 submissions.

Examples are on my Youtube Channel (with the animator's permission):

What is the schedule for submissions?

You can submit whenever you want and when it is best for you. Most animators submit on a recurring and specific day once a week. But you can submit twice a week, once every two weeks, or whenever you're done with your updates to your work, and you can take breaks if needed as well. The schedule is flexible and tailored to your needs. And there is no expiration date on the workshop, even if you take a really long break.

When can I sign up?

The workshops are open all year, so you can sign up whenever it works for you.

How do I apply?

Send me an email to:
Subject: SO Workshop sign-up
Body: "I'd like to attend the SO workshop" and/or whatever other information you want to give me.

Make sure to check your spam folder for replies.
(which are usually sent the same day)

How much does it cost?

$499 per animator, paid in full prior to workshop start via Paypal, which includes 16 video reviews and unlimited planning discussions.

How do I pay?

Payments can be sent via Paypal. On the "Send money" page use this email for the transaction:

me (at) jeandenishaas (dot) com

You might have to put in my name "Jean-Denis Haas" and country of residence "United States".
Put in the amount of $499.00 USD and then choose the "Paying for an item or service" option. Review your transaction and if everything looks okay to you go ahead with "Send Payment Now".

Or I can send you an Invoice if you prefer.

What kind of feedback are you giving me?

Honest feedback. Feedback might be tough every now and then but I prefer to tell you the truth (from my subjective point of view of course) so I can help you improve your animation. You're of course free to apply whatever notes work best for you. Feel free to watch examples on my YT channel if you want to see if it works for you or not.

You can decide if you want your feedback to be uploaded to my YT channel with your name, or if you prefer an upload with "Anonymous" as your name or if you want to keep all feedback confidential and private with no uploads.

Is a demoreel needed to qualify for the workshop?

Nope. Feedback is given to beginners as well as advanced animators.

So how is this really structured? Let's get to the juicy details:


Feedback is given via video reviews for submitted shots and that counts as a submissions. But if you need help with a list of exercises or want to chat about your ideas and plans for shots first we can totally do that and none of these emails count as submissions of course.

The length of the video reviews depends on the complexity of the shot and what you need feedback wise. Some submissions are about layout and therefore more about staging and camera work, others send in a few shots of their short and then it can be about editing, shot flow, etc. The usual feedback is for single shots of either performance based animation (pantomime or lip-sync) or body mechanics shots. Ideally you'd want to work on two shots at the same time so you'll be able to work on one shot while you wait for feedback for the other shot. But again, the schedule is totally up to you.

Animators also have the option of sending me their Maya files so that I can illustrate certain points hands-on, if my feedback is not clear enough (the turnaround for that will take a few days to a week depending on the complexity and my schedule).

 For example in this clip I tweaked the whole body and the camera:

(click image to play the movie) 

Sometimes I also just concentrate on one specific section of the shot for pose changes:

(click image to play the movie)

As mentioned, it's not a school, so you won't receive a general syllabus. Instead I tailor the workshop to your needs individually. I can help out on existing shots you're working on, or give feedback to your short movie or thesis, or come up with a series of exercises that will either strengthen specific areas you need help with or outline a step by step guide if you've never animated before.

The main focus is on giving individual feedback tailored to your skill level so you can get the most out of the workshop.


Someone was asking if I was going to hand out assignments. As mentioned before, this is not a school, I don't have a teacher's license, so there won't be anything resembling a school system during the workshop. I won't tell you what to do.

But I can suggest what you might be able to work on if you are inclined to do so. I can give you my opinion.

So if you're not sure what you want or should do, just send me a link or a file with all your current work. I can take a look at it and suggest areas of improvement and offer exercise tips or how you could strengthen your demo reel.

Speaking of exercise. Let me know if the shot you're working on is intended to be an exercise or a demo reel piece. The feedback will vary depending on your choice. Why? Read this post:

And while you're at it, you might as well read this post for more shot ideas:

If you feel that you've done a ton of exercises already and don't know what else to do, read this:

and this:

In fact, a list of things I recommend reading, if you haven't already, are all the links in this best-of section:

I'm not arrogantly saying that those posts are great, but they seemed to have helped a few people and it was suggested by third parties to start a best-of list for easier browsing, so there you go. :)

And if you prefer video lectures over written posts you can always check out my posts on my YT channel:


I would like to see movie files for your shots (as MOVs, or MP4s, etc.) Either email me your shot as an attachment or a link to a download option for it.

I would aim for a 1080p resolution. No need to send me a super duper HD version, but it needs to be bigger than 160x120. :)

A visible frame counter is also helpful.

Please put "Submission 1", "Submission 2", "Submission 3", etc. in the subject line for each submission. It will help us track the progress. If you have questions for a current submission, you can reply to that specific week email so that each submission has its own thread.


All feedback request has to be sent to feedback (at) spungella (dot) com.


First off, I'm located in San Francisco. So if you live in another country there will be a time difference. When you're sending it I might be asleep and vice versa. So before you go "Cuuuurse you JDDDDDDDD!!!!!!!! WHERE'S MY FEEDBAAAAACK!!!!", there might be a reason for it. :)
I would say that the best times for me to look at your work is in the morning, so 6am - 7am (SF time), as well as in the evening, 10pm-12pm. But I will look at it whenever I can, early in the morning and throughout the day.

Most animators have one day a week as their deadline for shot updates (you can pick any day that works best for you). If you need more feedback between each week, that's no problem of course. You can also just submit whenever you're done with the updates to your shot.

I also recommend working on two shots at the same time. If you get tired of one you can work on the other one in order to keep the momentum and motivation going. Or while you're waiting for feedback on one clip, you can work on the other, that way you don't waste time.
Usually animators send me one shot per review. If you send me two shots or more, then it will take a bit longer to get feedback. 
It would be really cool if you'd let me post your feedback on my YT channel. That way other people can learn from it. But I understand if you prefer not to share or are not allowed to share your work, no pressure, all up to you, just let me know.

WHY ONLY $499?

I'm actually being asked this question funny enough. Yes, other workshops charge more and that's up to whoever organizes that, and it might look more professional or feel more valuable to do so. I prefer to keep it as cheap as possible so that you can afford it, while being compensated for my time and experience. And if you want a free preview or just benefit from the critiques you're more than welcome to watch the feedback I post on my YT channel. In the event that you have to cancel the workshop you will have to pay the Paypal fee since I'm not getting the full $499 to begin with, which is usually around $20-$25. So the refund would be $475 +/- and not $499.

I think that's it so far. If you have any questions that haven't been answered here just let me know. And of course, check out Spungella or follow me on for all the latest news and updates!



  1. Hi Jean,
    I really want to learn animation. I am from India. Can you help? Animation schools are really out of my budget. Please I would be really grateful for your help. My email id is
    Please if you could guide me.

    1. I have the workshops set up at a lower price than schools to help people out, that’s all I can offer besides my lectures and critiques you can watch and learn from on my channel.

    2. Yea, I would like to join your workshop. Where can I find the details about what all you teach and how...Please if you could help me out...

    3. Please can you provide me the mail where I can contact you. Where I can send my work also so that you can also see whatever I have learnt. Coz honestly it's like I have learnt from the middle but don't know how to start or end. You'll get the idea once I show you my work (it's not good)

    4. I’m slightly confused. You’re literally commenting on the FAQ post that has all the information plus the link to my YouTube channel which has critique examples and teaching material. It’s all there including the sign up email. šŸ¤·šŸ»‍♂️

  2. Hi Jean, Im Hitesh i'm from India I saw a few tutorials on youtube. They are great. I have tried applying to alot of companies with my animation showreel had i have ended up getting rejected multipale times. As the course is a bit expensive I can't afford it. Bank is not also offering education loan. Is there anything that you can do. My mail id is Plz reply

    1. Sorry that the workshop is too expensive. I have feedback clips and lectures for free on my channel for that reason, I’d keep checking my uploads!

  3. ERES un master excelente-.- Eres de gran InspiraciĆ³n!...

  4. does it have 1 on 1 live session?

    1. The feedback is given via recorded video reviews. Due to my work and family schedule I can't do live sessions.

  5. i have mailed you, as i want to join workshop

  6. Hi JD! Do you mentor students interested in 2D animation as well?

  7. Hello JD! I sended you my works and waiting answer already for 1 week . Not so good feeling live in this waiting. I sended you many letters on ,," Please answer.

  8. Hello, I am a Korean student!
    Would it be a good idea to make a portfolio out of this model?

    want Ninja

  9. 499$ waaaaay over my budget, i didnt expect that price tag